Circuits & Rallies
(Good Tracks)

Good tracks should have

- a clear driving line
- computer trucks that work
- helicopters that work
- textures aligned smoothly
- very few blind curves
- no truck or other high vertex props
 

What you say:

- I think a good track has a cool name (Adam56)

- None of the 'blind holes' that cause a truck to error out.  You know the type: where one grid point is significantly lower than the surrounding terrain, then the truck falls in and gets stuck.  You cant get traction to get out, etc...(Gnat)

- Custom Textures (KOM_RuDeE)

- Very good turn textures.  Not with corner parts not in the right spot. (BAD311)

- The Computer truck stay's on the course and do not get stuck. (BAD311)

- The water level should not be so high that when the truck drop's into a hole with water *THINKING IT'S SHALLOW* it turn's out to go right down to the floor. (BAD311)

- All the Checkpoint's should work right from 1-6 not 2-8. (BAD311)

- Track's should always be fun! (BAD311)

- With good scenery and fairly level land. (BAD311)

- A good track, I think should most importantly, Be Original! (Chris)

- A good track should have what looks like a good map when you hit TAB. (anon)

- Huge Jumps so your truck will FLY!! (MGAro_AttaCk)

- Humungous jumps and that the tracks work!! (MTM_MÔñ|<É¥BÔ¥)

- Creative use of ground boxes, like in ZS Rally. (ObeOne)

- Avoid having jumps or steep hills before turns. (ObeOne)
 
 



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